This Fourth Revised Edition of Computer Organization and Design includes a complete set of updated and new exercises,
along with improvements and changes suggested by instructors and students. Focusing on the revolutionary change taking
place in industry today--the switch from uniprocessor to multicore microprocessors--this classic textbook has a modern
and up-to-date focus on parallelism in all its forms. Examples highlighting multicore and GPU processor designs are
supported with performance and benchmarking data. As with previous editions, a MIPS processor is the core used to
present the fundamentals of hardware technologies, assembly language, computer arithmetic, pipelining, memory
hierarchies and I/O. Sections on the ARM and x86 architectures are also included.
All disc-based content for this title is now available on the Web.
* This Revised Fourth Edition of Computer Organization and Design has been updated with new exercises and improvements
throughout suggested by instructors teaching from the book
* Covers the revolutionary change from sequential to parallel computing, with a chapter on parallelism and sections in
every chapter highlighting parallel hardware and software topics
* Includes an appendix by the Chief Scientist and the Director of Architecture of NVIDIA covering the emergence and
importance of the modern GPU, describing in detail for the first time the highly parallel, highly multithreaded
multiprocessor optimized for visual computing