---
product_id: 1614084
title: "Hackers & Painters: Big Ideas from the Computer Age"
price: "AED 96"
currency: AED
in_stock: true
reviews_count: 13
url: https://www.desertcart.ae/products/1614084-hackers-and-painters-big-ideas-from-the-computer-age
store_origin: AE
region: United Arab Emirates
---

# Hackers & Painters: Big Ideas from the Computer Age

**Price:** AED 96
**Availability:** ✅ In Stock

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- **What is this?** Hackers & Painters: Big Ideas from the Computer Age
- **How much does it cost?** AED 96 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.ae](https://www.desertcart.ae/products/1614084-hackers-and-painters-big-ideas-from-the-computer-age)

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## Description

"The computer world is like an intellectual Wild West, in which you can shoot anyone you wish with your ideas, if you're willing to risk the consequences. " --from Hackers & Painters: Big Ideas from the Computer Age , by Paul Graham We are living in the computer age, in a world increasingly designed and engineered by computer programmers and software designers, by people who call themselves hackers. Who are these people, what motivates them, and why should you care? Consider these facts: Everything around us is turning into computers. Your typewriter is gone, replaced by a computer. Your phone has turned into a computer. So has your camera. Soon your TV will. Your car was not only designed on computers, but has more processing power in it than a room-sized mainframe did in 1970. Letters, encyclopedias, newspapers, and even your local store are being replaced by the Internet. Hackers & Painters: Big Ideas from the Computer Age , by Paul Graham, explains this world and the motivations of the people who occupy it. In clear, thoughtful prose that draws on illuminating historical examples, Graham takes readers on an unflinching exploration into what he calls "an intellectual Wild West." The ideas discussed in this book will have a powerful and lasting impact on how we think, how we work, how we develop technology, and how we live. Topics include the importance of beauty in software design, how to make wealth, heresy and free speech, the programming language renaissance, the open-source movement, digital design, internet startups, and more.

Review: An astonishingly good book of essays - This is an astonishingly good collection of essays. In lesser hands, any of the 15 essays here could have been a book by itself --- each packs more content than you can find in a typical one idea business book, or a typical one technology book for geeks. Yet his book is not dense or difficult: Graham's graceful style is a pleasure to read. But what is it? Is it a business book, or a technical book? A bit of both actually, with a pinch of social criticism thrown in. There are essays on business --- particularly startups --- and essays on programming languages and how to combat spam, and one delightful one on the difficulty being a nerd in American public schools. My favorite essay of the 15 --- and picking a favorite is itself a challenge --- is called "What you can't say". It is about heresy, not historical Middle Ages burned-at-the-stake heresy, but heresy today in 2004. And if you believe nothing is heretical today, that no idea today is so beyond the pale that it would provoke a purely emotional reaction to its very utterance, then read some of the other reviews. Graham's idea is not that all heresies are worth challenging publicly, or even that all heresies are wrong, but merely that there is value is being aware of what is heretical, so one can notice where the blind spots are. Astonishingly good.
Review: A fun read - Paul Graham's "Hackers and Painters" is a collection of separate articles from Paul. The articles are well written and funny, though I frequently did not agree with the content. Since one of the earlier articles was on censorship, I'd say... that was probably the intention :) The first article is triggered by Pauls growing up and asks why nerds are unpopular when you are younger. He explores memories of his childhood and tries to clarify them. He continues with a article after which the book is named. He explains that he has *some* education in painting and explores the similarity between hacking and painting. The next couple chapters are an attack to taboos in general. What can we say? Why can we say that? And he claims that hackers are more comfortable breaking taboos, breaking the rules. In the article "The road ahead" he is making predictions related to web-based server software, of which some are insightful (or were insightful). He claims that server-based software will be the future and the recent years have certainly shown that to be true. The next couple of articles relate to capitalism and I did disagree with a lot of the statements he made in here. Though, often his points are carefully crafts.. here I found them simplistic. It annoyed me and even thought about stop reading it. The well-written-ness made me continue though. The middle of the book contains an article about spam. This one doesn't fit well in the book and could have better left out, in my opinion. The last articles in the book relate to programming languages and were fun to read. Paul is a serious Lisp fan and tries to argue about programming languages in such a way that it always supports his chose of lisp. He does make a couple of good points. All in all, I've enjoyed reading "Hackers & Painters". Its an easy read with interesting strong opinions from Paul. I'd rate it between 3 and 4 stars, mainly because the amount of learning is not high. Though, I remember some articles got me laughing out loud, so decided to go for a 4. Worth reading if you like strong opinions relate to hacker cultures.

## Features

- Used Book in Good Condition

## Technical Specifications

| Specification | Value |
|---------------|-------|
| Best Sellers Rank | #115,112 in Books ( See Top 100 in Books ) #12 in Computer Hacking #15 in Information Theory #120 in Internet & Telecommunications |
| Customer Reviews | 4.5 out of 5 stars 761 Reviews |

## Images

![Hackers & Painters: Big Ideas from the Computer Age - Image 1](https://m.media-amazon.com/images/I/81tzxIzXQ0L.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ An astonishingly good book of essays
*by D***D on July 5, 2004*

This is an astonishingly good collection of essays. In lesser hands, any of the 15 essays here could have been a book by itself --- each packs more content than you can find in a typical one idea business book, or a typical one technology book for geeks. Yet his book is not dense or difficult: Graham's graceful style is a pleasure to read. But what is it? Is it a business book, or a technical book? A bit of both actually, with a pinch of social criticism thrown in. There are essays on business --- particularly startups --- and essays on programming languages and how to combat spam, and one delightful one on the difficulty being a nerd in American public schools. My favorite essay of the 15 --- and picking a favorite is itself a challenge --- is called "What you can't say". It is about heresy, not historical Middle Ages burned-at-the-stake heresy, but heresy today in 2004. And if you believe nothing is heretical today, that no idea today is so beyond the pale that it would provoke a purely emotional reaction to its very utterance, then read some of the other reviews. Graham's idea is not that all heresies are worth challenging publicly, or even that all heresies are wrong, but merely that there is value is being aware of what is heretical, so one can notice where the blind spots are. Astonishingly good.

### ⭐⭐⭐⭐ A fun read
*by B***E on January 2, 2009*

Paul Graham's "Hackers and Painters" is a collection of separate articles from Paul. The articles are well written and funny, though I frequently did not agree with the content. Since one of the earlier articles was on censorship, I'd say... that was probably the intention :) The first article is triggered by Pauls growing up and asks why nerds are unpopular when you are younger. He explores memories of his childhood and tries to clarify them. He continues with a article after which the book is named. He explains that he has *some* education in painting and explores the similarity between hacking and painting. The next couple chapters are an attack to taboos in general. What can we say? Why can we say that? And he claims that hackers are more comfortable breaking taboos, breaking the rules. In the article "The road ahead" he is making predictions related to web-based server software, of which some are insightful (or were insightful). He claims that server-based software will be the future and the recent years have certainly shown that to be true. The next couple of articles relate to capitalism and I did disagree with a lot of the statements he made in here. Though, often his points are carefully crafts.. here I found them simplistic. It annoyed me and even thought about stop reading it. The well-written-ness made me continue though. The middle of the book contains an article about spam. This one doesn't fit well in the book and could have better left out, in my opinion. The last articles in the book relate to programming languages and were fun to read. Paul is a serious Lisp fan and tries to argue about programming languages in such a way that it always supports his chose of lisp. He does make a couple of good points. All in all, I've enjoyed reading "Hackers & Painters". Its an easy read with interesting strong opinions from Paul. I'd rate it between 3 and 4 stars, mainly because the amount of learning is not high. Though, I remember some articles got me laughing out loud, so decided to go for a 4. Worth reading if you like strong opinions relate to hacker cultures.

### ⭐⭐⭐⭐⭐ new ideas + good writing = great book
*by B***W on January 13, 2014*

H & P has one of the highest insights-per-page densities of any book I've read. Graham writes essays not to describe or sell ideas but to discover them. Writing is his vehicle for coming up with new ways of looking at things, and we get to go along for the ride. Graham has a knack for distilling the essence of things: high schools as holding pens, hacking as a craft, money as a way to move wealth, programming languages as chairs, etc. Two questions seem to drive Graham's writing process: What is the broadest thing that can be said about X without being false? And how can I say it in the simplest manner possible? It's this joint process of abstraction (of content) and simplification (of form) that results in really good essays. If you are curious about the world and like surprising ideas, then you should probably read this book. P.S. if you enjoy the essays, definitely check out the endnotes. To simplify his essays, Graham buries a lot of insights at the end.

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*Store origin: AE*
*Last updated: 2026-06-01*