Square Enix's Tactics Ogre series takes a major step forward as a lost tale of political intrigue, conquest, and rebellion, set in the Valerian Isles during the age of Xenegidea, is retold..
Choose, but choose wisely: The choices you make as you lead the Walister Resistance will dramatically change the fates of both your enemies and comrades.
Master the nuances of the Non-Alternate Turn System battle engine and unlock the secrets of the Wheel of Fortune ? where time itself bends to your will ? as you lead your forces to victory.
Hundreds of skills, dozens of complex characters, and a wide variety of job classes fill an epic tale that unfolds before you in a fully 3D game environment and cinematic sequences.
A multitude of endings determined by side quest completion and player decision-driven plot changes provide nearly endless replay possibilities.
Imported from USA.
The creators of FINAL FANTASY TACTICS bring you the next
evolution in TACTICS games from Square Enix in TACTICS OGRE: Let
Us Cling Together! A dream team lead by Yasumi Matsuno has
reunited to bring a perfect vision of their lost tale of
political intrigue, conquest, and rebellion to vivid life.
Experience an epic story where your choices determine the fate of
the Walister Resistance. Order TACTICS OGRE: Let Us Cling
From the Manufacturer
From the creators of the celebrated FINAL FANTASY TACTICS comes
one of the most highly anticipated sequels to the "Tactics"
franchise. Hiroshi Minagawa (Director), Akihiko Yoshida
(Character Design), Yasumi Matsuno (Game Design), Hitoshi
Sakimoto and Masaharu Iwata (Composers), all key members of the
original TACTICS OGRE development team, have reunited to deliver
the ultimate version of this definitive tactical RPG experience.
Sing to me of a time long past.
A time when men answered to power alone.
Ruled by steel.
Steeped in darkness.
Sing of an age called Xytegenia.
The Valerian Isles, jewels of the Obero Sea. Long a center of
naval commerce, the people here have struggled throughout history
for dominion over these shores.
Finally there rose a man to put an end to this conflict. His
name: Dorgalua Oberyth. But history would know him as the
Dorgalua took the disparate races of men calling the islands
home and united them as one. For fully half a century he reigned,
and Valeria knew prosperity.
But upon his death, three clans rose to claim Valeria for
themselves: the aristocratic Bakram, the teeming Galgastani, and
the few but hardy Walister. Valeria was once again in the grip of
a great blood war.
The Bakram and the Galgastani quickly divided Valeria between
themselves, and an uneasy quiet has since settled over the isles.
Yet none believe the calm will last.
"There is blood on my hands, how long till it lies on my heart?"
Denam joined the Resistance after his father, Prancet Pavel, was
taken in a Dark Knight attack on their hometown of Golyat. Denam
now fights the oppression of the Bakram and Galgastani alongside
his sister, Catiua, and childhood friend Vyce. Denam possesses a
strong sense of justice and the will to see his convictions
through. Yet these are tempered with caution and doubts about the
war that must be waged.
"Promise you'll never leave your sister."
Born the 15th day of Darkscale
Denam's sister and fellow Walister, Catiua has a deep and
abiding love for her younger brother. After losing their mother
at an early age, the task of raising Denam and Catiua fell to
their father, an abuna in the church. Under his guidance, Catiua
trained to become a sibyl. Now, along with Denam and their
childhood friend Vyce, Catiua works as a member of the
Resistance. She fights not for a grand cause, but for fear of
losing her brother.
"I have no love of war. But I'd sooner die on my feet than on my
Born the 14th day of Godscale
Orphaned when his father, his only remaining family, was slain
by the Dark Knights, Vyce joined the Resistance to fight against
any who would oppress the Walister. A man of deeds, he and Denam
complement each other well.
As Denam makes decisions, the story takes on new shape—a true
Not only Denam's story, but the stories of those around him
evolve based on your choices. Watch as former enemies become
allies, new characters join the story, and familiar scenes take
unexpected twists. It's a different tale with each telling.
When Denam moves across the world map, a battle may take place
at his destination or along the way. The battle party screen
appears when Denam is drawn into a battle. Here, you can select
the units you wish to deploy, as well as examine unit stats and
change equipment. The maximum number of units will vary depending
on the battle. The terms of victory are displayed as the battle
commences. Meet these conditions to win the battle. In "Vanquish"
missions, defeat the specified unit to win, or all enemies if
your instructions are to "Vanquish All Foes." Friends and foes
alike take turns based on their RT (Recovery Time), a value
determined by each unit's speed and equipment. A unit's turn is
known as its AT, or Attack Turn. When the terms of victory are
met, the battle is won. If the terms called for defeating a
specific unit, the battle ends when that unit falls, regardless
of what other units remain standing. After winning a battle, the
results screen lists items collected from bags of loot left
unclaimed on the battlefield. Note that any unclaimed tarot cards
will be lost. You can also see how many experience and skill
points your units earned.
* "Tactics" Evolved: Yasumi Matsuno, creator of the original
TACTICS OGRE and FINAL FANTASY TACTICS, has taken the chapter
structure and story of the game and built upon it to create a new
experience in Tactics Ogre: Let Us Cling Together.
* Destiny is at Your Fingertips: The game includes an entirely
new system based on the tenth tarot card, the Wheel of Fortune.
The Wheel of Fortune represents the clash of free will and
destiny, cyclicality and perpetuity—concepts central to the
game's core design. This system enables players to consider their
choices and the results, both in terms of story progression and
* Many Tales in One: Watch as former enemies become allies, new
characters join the story, and familiar scenes take unexpected
twists. It's a different tale with each telling.
* 3D Graphics + Pixel Art = 3DP: Tactics Ogre: Let Us Cling
Together preserves the original's sprite-graphics style while
revamping the battlefield in 3D! Step back and take in the entire
battlefield, change your perspective for a birds-eye view, or
simply change the viewing angle to see around obstacles such as
* Dozens of Characters: Meet Dame Ravness and other entirely new
characters unseen in the original Tactics Ogre. Familiar
characters, too, have received a redesign from Akihiko Yoshida
and Tsubasa Masao, adding a new level of detail to the nearly
sixty characters populating the story of TACTICS OGRE.
* Unit Development: Rather than developing individual units, the
focus is placed on raising the player's army as a whole. Unlike
most strategy RPGs, which assign levels to individual units,
units of the same class gain levels collectively in Tactics Ogre.
You're not just raising characters, you're raising an army–all
while enjoying the unique strategies each class affords.
* Challenge Battles: Create a challenge party from the units in
any of your saved games and use the PSP's wireless feature to
exchange parties with your friends and pit their forces against
yours! The more powerful your forces become in the game, the more
deadly the challenge party you can create.
In TACTICS OGRE: Let Us Cling Together, you will experience a
lost tale of political intrigue, conquest, and rebellion. It is
your choices through a branching storyline that determine the
fate of the Walister Resistance, characters in the game, and the
story as a whole. Your rebellion is enhanced with reworked
visuals, effects, a re-arranged soundtrack by the original
composers, new character growth mechanics, and a new Wheel of
Fortune system that adds even more replay value to the game. Get
ready for an evolved "tactics" gameplay experience on the PSP!