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Product ID: 219715
Five Scenarios Based on H.P. Lovecraft Tales
The House of R’lyeh contains five Call of Cthulhu scenarios that follow or expand upon events in five of H.P.
Lovecraft’s stories: “Pickman’s Model”, “The Haunter of the Dark”, “The Hound”, “Arthur Jermyn”, and “The Nameless
City”. Set in Boston, Providence, the British Isles, continental Europe, and the Middle East, none of the scenarios need
be played at set dates or in a set order, but they could be run in the order presented to form a loose campaign using
optional link between scenarios to draw investigators from one to the other.
Alternatively, the scenarios may be used to supplement classic Call of Cthulhu campaigns such as The Shadows of
Yog-Sothoth which suggests that its component scenarios should be interspersed with others.
The first scenario in this book, “The Art of Madness” follows on from the events of the Lovecraft tale “Pickman’s
Model”. Artist of the macabre, Richard Upton Pickman, is now a ghoul living a subterranean netherworld beneath Boston
creating a new school of art. There are several ways that player characters might be drawn into investigating his
macabre activities and, while dangerous, Pickman’s intent is not particularly lethal. The difficulty for investigators
will be to resolve the situation without becoming compromised.
While in New England, the investigators discover “The Crystal of Chaos”, a retelling of the events of Lovecraft’s “The
Haunter of the Dark”. Hired by professors of Miskatonic University, the investigator seek out a fabled crystal with
origins in Ancient Egypt, but they soon find a far greater evil lurks in an abandoned church in Providence. This
scenario originally appeared in Different Worlds issue 34, May/June 1984, and has been expanded and revised in this
“The Return of the Hound” draws investigators an auction in Yorkshire, in England, where a rare edition of the
Necronomicon is going to be sold. The previous owners, the decadent occultists from Lovecraft’s “The Hound”, are dead,
as that tale recounts, but what they unearthed in ‘a Holland churchyard’ has grown strong, and has schemes of its own to
fulfill. The amount of danger the investigators face is dependent on how determined they are not to let this
Necronomicon fall into the wrong hands.
“The Jermyn Horror” takes place in Britain, beginning in London and then moving to Huntingdon with the investigators
seeking a rare edition of Regnum Congo, reputedly to be found in the crumbling estate of the deceased Jermyn family as
described in Lovecraft’s “Arthur Jermyn”. The search is imperiled by a creature that a Jermyn brought back from the
Congo some three hundred years ago that haunts the mansion seeking a human vessel for its escape.
“Nameless City, Nameless Terrors” concludes this collection with an expedition into the heart of Arabia’s Empty
Quarter in search of Irem as described in Lovecraft’s “The Nameless City”. This scenario requires investigators to risk
their bodies and their minds as, in the midst of the desolate ruins of Irem, the investigators learn something of the
nature of the Great Old Ones, and perhaps forestall the rising of Cthulhu from his watery grave.