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Scott McCloud's Understanding Comics was published in 1993, just as "Comics Aren't Just for Kids Anymore!" articles were
starting to appear and graphic novels were making their way into the mainstream, and it quickly gave the newly
respectable medium the theoretical and practical manifesto it needed. With his clear-eyed and approachable
analysis--done using the same comics tools he was describing--McCloud quickly gave "sequential art" a language to
understand itself. McCloud made the simplest of drawing decisions seem deep with artistic potential.
Thirteen years later, following the Internet evangelizing of Reinventing Comics, McCloud has returned with Making
Designed as a craftsperson's overview of the drawing and storytelling decisions and possibilities available to comics
artists, covering everything from facial expressions and page layout to the choice of tools and story construction,
Making Comics, like its predecessors, is also an eye-opening trip behind the scenes of art-making, fascinating for
anyone reading comics as well as those making them. Get a sense of the range of his lessons by clicking through to the
opening pages of his book, including his (illustrated, of course) table of contents (warning: large file, recommended
for high-bandwidth users):