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Game Console Hacking: Xbox, PlayStation, Nintendo, Game Boy, Atari and Sega 1st Edition

Product Description

Imported from USA

About the Author
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Joe Grand is the President and CEO of Grand Idea Studio, Inc., a product design and development firm that
brings unique inventions to market. An electrical engineer, many of Joe's creations, including consumer devices, medical
products, video games and toys, are sold worldwide. A recognized name in computer security and former member of the
legendary hacker think-tank, The L0pht, Joe's pioneering research on product design and analysis, mobile devices, and
digital forensics is published in various industry journals. He is a co-author of Hack Proofing Your Network, Second
Edition (Syngress Publishing, ISBN 1-928994-70-9) and Stealing the Network: How to Own the Box (Syngress Publishing
1-931836-87-6).

Frank Thornton runs his own consulting firm, Blackthorn Systems and as a detective and forensics expert has investigated
over 100 homicides and thousands of other crime scenes.

Jon Harbour has been programming video games since the 1980s. His first video game system was an Atari 2600 which he
played with disassembled on the floor of his room as a kid. He has written on languages and subjects that include: C++,
C#, Basic, Java, DirectX, Allegro, Lua, DarkBasic, XNA Game Studio, Pocket PC, Nintendo GBA, and game console hacking.
He is the author of Visual Basic Game Programming for Teens, 3rd Edition; Visual C# Game Programming for Teens;
Beginning Game Programming, 3rd Edition; Multi-Threaded Game Engine Design and XNA Game Studio 4.0 for Xbox 360
Developers. Visit his blog and forum at jharbour.com.

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