- Windows 95, 98, Me only (not XP compatible).
- Choose one of three races to battle across twenty-five island rendered in full 3D, all beautifully detailed unlike any game environment you've ever experienced.
- Hours and hours of pulse-pounding, story-driven single-player campaign, complete with outrageous cut-scenes.
- Battle up to 10 players over LAN or the Internet via TCP/IP (monthly subsciption fee may be required, please see software documentation).
- Battle from 1st or 3rd person perspective in addition to the revolutionary Kabuto Mouth-Cam and Foot Stomp/Crunch view.
.com
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Giants: Citizen Kabuto is an odd little game. It takes place on
a small island populated by short, big-headed people who speak
with Scottish accents. They are called Smarties. Out to sea the
evil Sea Reapers plot to retake the island for themselves, and
they've created a 30-foot-tall monster named Kabuto to help them
with their task. To this world come the Meccarins, a trio of
humanlike spacemen who wear powered armor and have jetpacks. They
arrive and befriend the Smarties against the Sea Reapers, and
Kabuto breaks free from Sea Reaper control. All heck breaks
loose.
Giants was developed by Planet Moon Studios, an offshoot of the
wacky Shiny Entertainment studio that brought us Earthworm Jim
and Sacrifice. It shows. The between-mission movies are hilarious
and filmed inventively (using the game's graphics) throughout.
You begin by portraying the Meccs as they puzzle out the new
world and help people. Next you portray Delphi, a sexy sorceress
Sea Reaper, and finally you get to walk in the massive footsteps
of Kabuto himself. The game plays with arcade style; before
you're done you'll have flown around and fired weapons, conjured
spells, participated in a jet-ski race or two, and eaten just
about everything that moves as the giant himself. It's dizzying,
it's fun, and you'll never forget you played it. (Note: not for
kids--strong language, nudity, violence, and adult humor
throughout). --Bob Andrews
Pros:
* 3 different sides
* Brilliant use of style and humor
* You get to be a giant! Cons:* Multiplayer isn't satisfying
* A few c bugs exist
From the Manufacturer
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Before there was man, before there was Earth, before there was
Planet Moon, there was the Island: a massive fragment of
shattered planet hurtling through space. One would immediately
think "asteroid" at such a description, but this is by no means a
dead piece of rock. Even from a distance, its radiant colors and
surrounding waterfalls distinguish it as an anomaly amidst the
dark void of space. Around it, decayed and splintered asteroids
linger like wailful ghosts, jealous of a true beauty they will
never have. On this Eden wanders the solitary giant, Kabuto. As
far back as he can remember, this has been his home. From whence
he came he does not know, apart from one obscure clue in the form
of the serial number 001, imprinted on his stomach. He sits alone
and longs for company, but the only thing that has descended from
the skies or landed upon the shores is death and destruction. He
now trusts no one and guards the only thing that has been
constant for him: the Island, his home. And woe to anyone who now
sets foot on it! In the surrounding seas is a band of survivors
called the Sea Reapers. These women once ruled the Island until
they were forced to flee by their own creation: Kabuto.
Originally created as a protector against alien threats, Kabuto
at first obeyed, but as time went by, he became conscious of his
pain, his loneliness, himself. His solitude drove him to madness,
and he turned on the Sea Reapers, decimating their numbers and
forcing the remainder back to their watery origins. Out of this
weakness arose a new leader, the Sea Reaper Queen. Badly damaged
from its latest battle in space, the Meccaryn spaceship limps
toward the closest landmass capable of supporting life, the
Island. From orbit, the aliens scan for any possible threat.
There is none, for on this chunk of large but beautiful rock only
the most primitive of life forms exists. Perfect! Time for
repairs. Taking to their landing crafts, they begin their descent
into a world that holds their only chance of survival and,
unbeknownst to them, a place where they will face Hell itself.
Now, don't let their slight frame fool you. Once encased in their
large body armor, they are ready for anything or, at least, feel
they are. They love a fight, and over time have learnt how to
best protect themselves when going up against the ethereal sea
women or that rather large giant who dominates the Island. They
must travel in numbers and watch their backs. This teamwork has
been the key to their survival, allowing them to hunt for their
much-needed fuel and resources.