Advanced table tennis robot used for fun, practice or an intense aerobic workout
Wireless remote Controlled
Adjustable speed up to 100 balls per minute
Various degrees of topspin and backspin
10 points of left-to-right ball location
Serve capacity of 25-105 balls per minute
Speed of 9-90 Miles Per Hour
Spin Modes: Top and Under
Wireless IR remote control
One year Manufacturer Warranty
If you are looking for the ultimate table tennis robot, the Killerspin Throw is designed for you. Killerspin’s
first-ever table tennis robot incorporates high-tech functionality into a simple design. The Throw has been developed to
teach the sport of Table Tennis to the casual player, train the advanced player for intense competition and everyone in
The Throw can be set up in less than 10 minutes; simply remove from the box, affix to the end of a standard table tennis
table, connect the power supply and ball collection net, fill with balls and start hitting!
With a red base, blue net and gray wireless remote control the Throw will add style to any game room.
Includes storage backpack.
Weighing only 17 pounds, the Killerspin Throw arrives pre-assembled and ready to play coming out of the box. Setup time
is less than 10 minutes. Simply unpack the Throw and hang it on the end of your table tennis table. Plug in the power
cord, add balls to the hopper, turn on the unit with the wireless remote control and you are ready to play!
With three (3) playing modes (Program, Random and Fixed), top and under-spin controls, serve-frequency settings, five
(5) serve-placement settings and a wireless remote control, the Throw has the capability to accommodate every type of
player from a first-timer to an Olympic Champion - like Killerspin’s very own Ilija ‘Lupi’ Lupulesku.
The Throw presents a multitude of serve opportunities to keep players at any level engaged. The entire operation is
managed from the wireless remote – one of the only robots in the industry to have a wireless remote. - Twin serve
wheels: unlike the majority of robots, the Throw has two (2) serve wheels. This allows for more consistent serves and
the ability to better control speed and spin – both top- and under-spin. - Five (5) landing points on the table. The
Throw is capable of delivery serves to five different points on the table allowing the player to experience real-life
serves. - Serving Speeds: Serves can be delivered at speeds ranging from 9 mph up to 90 mph! - Serve Frequency: Get
ready because the Throw can deliver up to 105 balls per minute, or as few as five balls per minute. - Top-and-under
spin: In order to simulate real-life games, the Throw has been developed to deliver true serves consisting of both top-
and under-spin. The rate of spin (how many revolutions the ball is experiencing) can be adjusted by the user via the
wireless remote control.
Playing Modes & Controls
- Program Mode: Allows you to set a continuous loop of up to 30 serves including varying spin, placement and speed. The
Program Mode can be used for practice or training and modified over time as your skills improve. - Random Mode: The only
way to be the best is the play with the best and the Random Mode of the Throw can test your ability to handle a
multitude of serves by randomly choosing serve locations on the table. - Fixed Mode: Need to focus on that backhand
return? Want to perfect your smash? Set the spin, location and speed you desire and the Throw will delivery the same
serve every time.