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🕹️ Dominate the skies with precision and power — your cockpit awaits!
The Logitech G Extreme 3D Pro USB Joystick is a high-performance flight stick designed for Windows 7, 8, and Vista users. Featuring 12 programmable buttons, an 8-way hat switch, a twist-handle rudder for precise directional control, and a rapid-fire trigger, it offers customizable, responsive gameplay. Its ergonomic design ensures comfort during extended sessions, while USB-A connectivity guarantees easy setup. Ideal for flight simulation enthusiasts seeking professional-grade control.



| ASIN | B00009OY9U |
| Additional Features | 12 programmable buttons, 3-year limited hardware warranty, 8-way hat switch, Contoured grip, Rapid-fire trigger, Stable weighted base |
| Best Sellers Rank | #12,047 in Video Games ( See Top 100 in Video Games ) #92 in PC Game Joysticks |
| Brand | Logitech G |
| Brand Name | Logitech G |
| Button Quantity | 12 |
| Color | Black |
| Compatible Devices | PC, Windows |
| Connectivity Technology | USB A |
| Controller Type | Joystick |
| Customer Reviews | 4.4 out of 5 stars 13,163 Reviews |
| External Testing Certification | ANATEL |
| Global Trade Identification Number | 00097855018113 |
| Hardware Platform | pc |
| Item Dimensions | 8.27 x 8.86 x 9.06 inches |
| Item Dimensions D x W x H | 7.9"D x 8.86"W x 7.9"H |
| Item Weight | 2.2 pounds |
| Manufacturer | Logitech |
| Manufacturer Part Number | 963290-0403 |
| Model Name | 963290-0403 |
| Model Number | 963290-0403 |
| Package Quantity | 1 |
| Power Source | Corded Electric |
| UPC | 097855018113 |
| Warranty Description | 1 Year Limited Hardware Warranty |
E**3
Excelent beginners joystick.
For starters, it's cheap, functional, and durable enough, but don't expect it to be a HOTAS. I would say that anyone who is interested in using a joystick for a game like war thunder should buy this stick. To understand what I'm trying to say please realize that this is coming from someone who bought this stick for the explicit reason of starting out on a joystick. It has almost been a year since I bought it, and I want to discuss using joysticks versus the mouse before I discuss this one model. Anyone who is buying a joystick for the first time needs to understand the very different world they are entering when they do so. I don't want anyone being deceived; it is much more difficult to use a joystick than a mouse. The joystick does give you more authority over the aircraft than mouse and keyboard, which can be an obvious advantage. However, the mouse and keyboard allows you to focus on simply pointing the aircraft where you want to go and employing the weapons while the computer optimizes the control inputs. With the joystick you are the one that eases the aircraft into and out of the turn; you set the banking of the aircraft. This is not as easy as it seems at first. When you first start, your brain will want to think that all you have to do to bank the aircraft ten degrees is to hold the stick at a ten degree angle. The next thing you know the aircraft is upside down because you forgot to return the stick to neutral. Like I said, it’s a very different experience and it requires a bit of a learning curve. In fact, most people stick to flying with the mouse and keyboard because of the difficulty of transitioning, and the time it can take to start getting kills with the joystick (I still do better with the mouse than the joystick). Now, in regards to this particular product, Logitech has a reputation with me of making virtually indestructible computer peripherals. Okay, so they’re made of flimsy plastics. But they have still survived many drops and some rough handling from yours truly. Additionally I would say that the price is right for something you might buy, use a couple of times, and then never touch again. And the product gives you everything you need in order to have full authority over your aircraft. This way you can at least make an informed decision whether or not you want to use a joystick; then you can upgrade to a more expensive HOTAS system if you so choose. Durability is apparently a hit or miss proposition. I have seen many reviews saying that the neutral position will shift over time. I have not seen this. The only problem that I have seen so far is that the hat switch was unusable on Microsoft Flight. This scared me at first, but when I got the joystick to work on War Thunder (not the easiest thing to do), the hat switch worked fine. The only real gripes I have with the Extreme 3D Pro are that it isn’t a HOTAS nor will it ever be one, and that the stick is a little rough when switching roll or pitch direction. This last complaint is commonly mentioned in the reviews of every joystick I looked at below 100 dollars. This is only a problem when making very intricate maneuvers such as when dog fighting. In fact it only started to become a problem for me when I was trying to fly in War Thunder’s realistic mode, and it became a substantial issue when I tried simulator mode. CONCLUSION: this is not a stick for the simulator enthusiast. This is a starter stick, something you can buy without guilt if you decide you don’t enjoy flying with a joystick. And for those who do enjoy flying with joysticks, it is something that can be used until they can get a more complex system. This is after all nothing but a joystick with throttle axis and a few buttons. Those who like joysticks will eventually want more buttons and a better throttle, but those cost money and money causes guilt if you’re not among the joystick enthusiasts.
C**I
Well-built solid feel
This is used for Microsoft Flight Sim 40th Anniversary Edition. It's heavy with a large base, solidly built, and it doesn't feel like a toy. It's got a rubber sleeve around the base of the handle to stop dust from entering the mechanism and rubber feet under each corner to stop sliding on my wood desk. The throttle slider is quite smooth with resistance so it doesn't move accidentally. In fact it's so smooth, I guarantee you will NOT need to waste money on a throttle quadrant with this stick. In fact, I've never used one in all my time in MS Flight Sim going back to the beginning. Buttons are all solid including the trigger which has a "single-action" short pull. There's no "play" in the stick. It feels like the real thing. Note: It's built to use right-handed to the right of the keyboard in an Airbus First Officer position and has an ergonomic palm rest built-in just for that purpose, but I still use it to the left of the keyboard in what would be the Airbus Captain position and just use a lighter touch by resting the weight of my forearm on the desk rather than holding the joystick high so it takes all the weight. You can still rest your thumb on the palm rest if it's easier. I've been using it with an A320neo and it's quite smooth. Landings are easy due to the solid feel and responsiveness. Treating this with care and being gentle with it (like you would with a real plane yoke which only takes 2 fingers to fly), I expect this should last a long time> I'll be getting another if it ever breaks. I use the game auto-settings for the sensitivity of the stick and find it perfect at ~ 50%. You can easily customize the buttons to different functionalities (cameras, control surfaces, etc) that might be easier for you to remember than the defaults. For a joystick this solid and smooth, it's a great price point!
J**S
An excellent joystick for the novice and (slightly) more experienced simmer
If I'm remembering correctly, I've owned three Logitech Extreme3D Pro input devices over the many years they've been produced by Logitech, and recently purchased a fourth for a novice armchair pilot I'm introducing to the flight sim world. I have used the Extreme3D Pro primarily for flight simming, but I have also used it to reasonable effect for motorcycle and car simulators; I have found the Extreme3D Pro to shine brightest when used to control a flight simulator. While there are much, much more impressive input devices on the market today, the Extreme3D Pro is an excellent, no-nonsense device for the novice and experienced flight simmer. The Extreme3D Pro provides pitch, roll, yaw, and throttle in one device, and supports 12 programmable functions plus a programmable 8 position "hat" switch. The base is large relative to the height and throw of the stick, and is stable with all but the most agressive stick inputs (i.e., the base stays put as long as you don't bang the stick to the stops). The buttons on the stick are well-placed, making it easy for the novice to learn to use to good effect. The throttle is a small rotating paddle on the base behind the stick. I have found the throw of the throttle lever to be large enough to provide a good feel for adjusting throttle settings with default gains in the sims I've used with the Extreme3D Pro. Likewise, the rotation of the stick for yaw control in flight sims (that's how I've used it over the years) is natural, with good feel given default gains in the sims I've use with the Extreme3D Pro. Logitech placed 6 of the 12 buttons on the base. Those 6 buttons could have been laid out better to accommodate the natural left-hand placement on the base while using the throttle paddle. Speaking of hand placement, there might be a version of the Extreme3D Pro for South Paws, but I haven't seen one; the stick is definately meant for use by the right hand. The buttons often have functions defined by default settings in the most popular (flight) sims available today, so there is little or no need to customize the allocation of functions to buttons other than personal preference. Logitech has a rather crude, though effective, application that enables the user to program functions for the buttons, but the experienced and expert simmer will likely want to customize the allocations within their flight sim instead, saving system resources for the simulator to eek out every frame per second you can. I use the Logitech app to calibrate the joystick, but I use the simulator's function allocator to customize what the input device is controlling and how (e.g., function allocation, command repeat and rate, gain, dead-zone, non-linearity). I have not had an Extreme3D Pro fail the same way twice (yet). The construction is rugged, and the buttons have never failed on me. As the stick gets on in age, though, you might notice a persistent drifting in the calibration of the stick, or a "stuttering" in the throttle. When I've taken apart such miss-behaving sticks that are out of warrantee (it's always started to happen out of warrantee), I've found a lot of gunk in and around the sensors for the stick. Cleaning that up usually solved the problem. However, since the Extreme3D Pro is so inexpensive to purchase, and since they last so long with light to moderate use (i.e., not repeatedly slamming the stick or throttle from one stop to another during aggressive inputs...not that I have much experience with that ;-), by the time you get any kind of anomalies in the device you'll probably be in the mood for a replacement or an upgrade. All in all, I've been very satisfied with the Logitech Extreme3D Pro, particularly when used for flight simming. It makes a great first joystick or as a replacement for a low- to mid-range joystick.
J**D
Stiff but functional (somewhat)
I picked this up to use with some 80's era PC flight sims. Back in the day, I used a Flight Stick exclusively for such gaming. The smooth light touch of the unit plus the ergonomics of the grip were unmatched by other accessories of the day. After recently stumbling across a couple of abandonware DOS flight / combat games I used to play, I decided that I might take flight once again. I tried keyboard only control and did not get the sensitivity required for high difficulty settings. That's when I decided to purchase a modern USB joystick with all the bells and whistles. The Extreme 3D Pro definitely comes with a lot of features. I took the time to program all of the buttons using the software I downloaded from the manufacturer's site. The configuration software is not very intuitive but I figured it out after a couple of missteps. With anticipation, I fired up the DOSBOX emulator and loaded F-19 Stealth Fighter. "Do you have a joystick?" Yes, I responded and went through the calibration steps. The game loaded and I started a mission. Sitting on the tarmac, I slid the throttle lever forward... nothing. Hmmm. I tried to cycle through my armaments... nothing. Double hmmm. OK, maybe I have to get in the air first - "Shift +" gets me to full throttle and I'm off. Engage autopilot... nothing. Alright, is this thing working at all? Bank right... OK, we do have control of the flight surfaces. Pull the trigger... brrrrrrrrt... guns are working. Open the bay doors (using the keyboard) and press button 2... pshhooo... missile away. OK, so you probably have figured it out by now. It doesn't appear that the Logitech configuration software gets ported into the DOS emulator and because of that, all you are left with is a four axis joystick with two buttons. In as much as that is how I used to play these games back in the late 80's, I can't say I'm disappointed. My only criticism of the Extreme 3D Pro is that it is very stiff. That being said once you get used to how much force is required to affect the flight surfaces, it is not that big of a deal. The reset to center is actually better because of how stiff the retaining ring is. All in all, I am satisfied with the purchase and have logged a couple of pretty impressive missions that otherwise would have been impossible if I was still using keyboard control. It's just a shame that the joystick has so much customization potential that is rendered inaccessible because I'm playing inside an emulator.
A**D
Best purchase in a while -- nice surprise!
This is one of those products that is so great, you feel compelled to leave a review. I haven't owned a joystick for a very long time, since the 90s actually. I had one back then for playing the classic 6 degree of freedom games like Descent 1 and Descent 2. Skip ahead 25 years-- I just got a gaming PC and came to find out that the classic descents (with improved gameplay and graphics) still exist, as well as their long-awaited successor, Overload. This joystick is perfect for those games, and it's bringing back all the nostalgia from long ago. The other game I play this with is Microsoft Flight Simulator (2020). Using the joystick and keyboard alone no doubt is as fancy as some of the huge cockpits designed specifically for flight simulator games, but the simplicity of just having a joystick that works is great. You can control everything with this joystick in Microsoft Flight Simulator and it works great. Other things: Quality is very high. Button layout is intuitive and there are plenty of them. Accuracy of sensors inside the joystick feels spot on. Windows 10 recognized it immediately, as well as the games that I use it for. Con: On occasion when playing descent, the joystick will move on me. It is weighted well, but could be slightly heavier. I'm probably cranking on it more in descent that most people will for most games. Overall, besides making it slightly heavier, I'm not really sure what I'd change. It's a workhorse of a joystick that I expect to last for years. Price was not bad either, especially compared to other options.
J**R
Great little joystick for the money.
Great little basic joystick for what it is. Bought it for my son‘s first Robotics team, and I used it during an entire season with no issues whatsoever.
C**R
Works well but with one issue
Picked this up for older flight/6DOF games such as TIE Fighter, Freespace, Descent, Forsaken, etc. This is suited to older games when a joystick is the most engaging way to play, but a full HOTAS is overkill. The stick itself feels very sturdy and is maybe a little stiff, but should loosen up over time. The buttons are all clicky and feel very good to use, and the trigger is especially well-calibrated. X, Y, and throttle axes are well balanced and work well. However, my issue lies in the rotation axis. There is a tiny bit of “play” in the rotation of the stick when at rest. However, the default setting of the stick is to have a 0% dead zone on this axis. When gripping the stick with the right hand, the stick will register just the pressure of your hand against the stick as a slight leftward rotational input. I found myself constantly and very slowly rolling leftward as I would grip the stick. Many games now have an option to set a deadzone on each of the axes, so for those games, the fix is just a matter of adding a 25% dead zone to the rotational axis (which I find is the perfect amount for this stick). However, for those games that do not have dead zone settings, you have to use the Logitech Profiler, an application which appears to be designed for Windows 98 and for 1024x768 resolution monitors, to set up individual profiles for each game and assign it to the game’s executable. Moreover, in order to apply custom profiles, the executable must be launched directly from the Profiler application. This is awkward and cumbersome. On a positive note, the Profiler application will allow you to customize any button to perform a keystroke, which is very useful for much older games where keybinds are not assignable. Overall, once you set a 25% dead zone to the rotational axis and get your profiler set up, it’s a great controller that works well. Just be prepared to do some setup using an antiquated set of tools to get it working ideally. Fortunately, I can report that I have no issues using the Profiler application in Windows 11 on relatively recent hardware (Ryzen 5 1600AF, 16GB DDR4 RAM, RX 580GB, SATA SSD).
J**K
Solid Beginners Stick!
I recently got into DCS and needed a stick to begin my journey. I didn't want to fully invest into a proper setup yet as I wanted to test the waters and see if I will even like the game. I was recommended the Extreme 3D Pro from various forums as it's both cheap and offer a decent amount of programmable buttons for the price point. The stick itself is well built for the most part. There is a bit of play with the twist rudder control but it doesn't hinder the real world use of the stick from my experience. I was surprised by how well balanced the stick was in relation to the base. I've had no issues with it sliding or lifting during my DCS sessions. A nice addition to the stick is the throttle slider control. It's small but it works well. The trigger is surprisingly satisfying to click. It's a bit shallow but it has a springy click to it. As for the usage during DCS, I found it very good for the Flaming Cliffs modules. With modifiers I was able to assign multiple key binds onto the same button which made game play much more fluid. Having to use the HAT button sucked for looking around the cockpit in my opinion. Having a head tracker is definitely preferable. One issue I came across was that the twist rudder was interrupting my flight by engaging the rudders when I didn't intend to. I fixed this by adding a significant dead zone to the rudder axis using the "Axis Tune" tab on the controls section. With this in mind I also did the same with my pitch and roll axis by adding a curve to reduce some of the sensitivity. Overall I highly recommend this stick for beginners. It will do the job until you decide to move onto something better.
A**G
Good for the price
Seems to be fairly well made and happy with it so far for playing ED. Excellent value as it was bought at a discounted price.
A**E
Ottimo
Funziona bene sia con Flight Simulator X che con X-Plane 11
M**I
Damit knallst du mit dem Attack Helicopter Comanche jeden Panzer ab
Mein oller 20 jähriger Extreme 3D Pro Joystick hatte schon einige Macken und es war Zeit für eine Erneuerung. Mein neuer Extreme 3D Pro Joystick läuft wie am Schnürchen ohne Fisimatenten und Sperenzchen. Kaum zu glauben, dass so ein komplexes Teil zu diesem Preis zu bekommen ist, auch weil ich meinen Extreme 3D Pro Joystick in Einzelteile zerlegt habe, neu gelötet und wieder zusammen geschraubt habe.
J**K
Excelente
Un excelente joystick en su nivel de precio. Muy buen controlador de vuelo para principiantes. Buena estabilidad, buen agarre, firmeza adecuada en sus movimientos y se siente bastante resistente. Con 12 botones de buena retroalimentación, tres ejes y acelerador. USB, totalmente Plug and play en Windows 10, una gran diferencia contra un gamepad o el teclado. En FSX, la aplicación lo reconoce de inmediato. No es un HOTAS pero es un excelente control para empezar. En general un buen producto y definitivamente una excelente relación calidad precio. El único detalle es que está diseñado ergonómicamente para diestros. No lo recomendaría para una persona zurda. Lo compré de importación y llegó sin problema y 2 días antes de lo esperado. Muy satisfecho.
M**A
fiyatına göre iyi
tek sıkıntım 'yaw' eksenin biraz gevşek olmasıydı, deadzone koyunca o da çözüldü
Trustpilot
2 weeks ago
2 months ago