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⚡️ Unleash your inner hero in Hyrule's epic saga!
Zelda Hyrule Warriors is an action-packed game that allows players to battle through hordes of enemies as iconic characters from the Zelda universe. With a dynamic combat system, expansive maps, and engaging multiplayer options, players can immerse themselves in the quest to restore the Triforce and defend Hyrule.
D**2
This game is Amazing! Battles are amazing! Awesome game!
First off, I never played a Dynasty Warriors game in my life, but this game is really a great game. I know that some people said that the game is repetitive and IGN gave the game a 7.0 out of 10 because the game is repetitive and said it was too easy. But believe me, that couldn't be farther from the truth! The game starts of easy and gets much harder. If you die, you can restart from checkpoints and the game is a little repetitive, but it doesn't matter because the fun is there and gets better the more you play. The boss battles are epic and are truly fan service. They are challenging starting at the middle of the game. In the beginning it's pretty easy, but it gets more difficult the more you play. Anyway, getting to the good stuff, the story starts out kind of boring, but keep playing, it gets pretty interesting because they tie the battles into the story and even when you're fighting, it doesn't get repetitive because there's always something new happening. Granted you're fighting the same way, but you can unlock new combos and weapons and there's always something or someone new to fight. I won't go into any details but the main villain isn't Ganon or Demise like in previous games, it's a sorceress named Cia, she's trying to take control of Hyrule and basically bring back a new enemy. It's really good in my opinion, I don't know why IGN said it wasn't, I like it. And judging by the reviews I've read, no one else has complaints that the story stinks either. The fighting is really awesome in this game, but it's not the only thing that this game has to offer... but more on that later! The action in this game is crazy! It makes you feel like a real badass swinging around a sword and knocking 25 guys into the air, taking them all down. Then figuring out how to beat the bosses is really fun too. I haven't played every Zelda game so I don't know how to beat every boss. But fighting Demise was difficult for me, and I played Skyward Sword. The combat is with all four buttons on the front of the gamepad. X is a light attack and Y is a heavy attack. Mix those up and you can get huge combos. The B button lets you dodge attacks and the A button is your special attack. You even have a magical attack as well. Different characters have different attacks and powers and it fun to experiment and important as well, because the more you experiment, the more you discover and the easier it is to destroy opponents. The graphics rock in this game, they are spectacular! Details from the Legend of Zelda series are everywhere, you can cut grass and destroy rocks with bombs and the textures are really well done. There is also some really deep colors and good antialiasing. I'm pretty sure the game plays in 1080p. Also, It's best if you're Wii U is hooked up to a wall outlet, because it runs the best that way! The music is great, very similar to legend of Zelda, although it could be more reminiscent of the series. I didn't like the rock inspired Zelda-esque music. It kind of ruined it. It was fine, but not great. But most of the songs are very good, it's just some that could be better. Now, the game modes. There are four game modes. Legend which is the story mode, free mode which is the free play mode where you can replay the story mode with any character you want. Adventure mode, which lets you navigate through a huge original The Legend of Zelda style map and start Hyrule Warriors battles. I'll explain that in a moment. And also Challenge mode, which I haven't played but from what I hear you can play through as many stages as you can without dying and you can collect items like sword and items for crafting and things like that. But the best modes are Legend and the Adventure mode. Like I said the story mode is good. But the Adventure Mode is where it's at for me! I love navigating through the original The Legend of Zelda world and finding hidden items and uncovering treasure and it's really fun. You can search for things in the original TLoZ game by completing battles in Hyrule Warriors style battles. Then you use the items you pick up to find hidden pathways to unlock more levels for you to play. And eventually you defeat the bosses and win. All-In-All, this is my favorite game right now and I'm probably not going to beat it for a while. This is an amazing game and I love all things Nintendo right now so I can't wait to fight Ganon in Adventure mode and win! Also, can't wait to beat the story. Plus this game is a game that almost never ends. You can keep collecting and leveling up your characters for a while and you probably still won't be done with it. It's awesome! I urge you to get this game for Wii U and if you don't have a Wii U, I urge you to get one! There are so many good games on it you just have to have one. I would recommend getting this game, Mario Kart 8, Super Mario 3d World and The Legend of Zelda: the Windwaker HD. Plus there are so many other games to get that are already out, and more are on the way. Really happy with this purchase and my Wii U purchase. Couldn't recommend more!
D**8
I loved Hyrule Warriors!
Like a lot of people, I was interested but very skeptical of the pseudo-union of these two franchises. I know dynasty warriors doesn't have the biggest following here in the states, but I'm a big fan of the series. After the initial reveal, though underwhelming, I still couldn't wait to get my hands on it. Countless character reveals and a couple Nintendo Directs later and here we are. I had already read a few reviews going in so I knew what I was getting myself into. Hyrule Warriors is Dynasty Warriors with a Zelda skin plus tons of fan service and I couldn't be happier with that. The collaboration shows Koei Tecmo really did their research on the little touches that make Zelda what it is and it gets it right on many aspects of the series, from the familiar sound of striking an enemy with that final combo when they're vulnerable, to the great fairy's anime-dominatrix laugh. I was smiling the entire time! Don't expect a lot of exploration or treasure hunting, but do expect lots of epic battling and non-stop action! The combat can be repetitive when taken from an onlooker's perspective but when you're powering through enemy forces in the heat of battle you hardly notice that. You're used to that when you play DW. It's even better when played with a second player, however. As the levels progress you unlock more playable characters and, contrary to one review I read, after more that Link is available in two player mode you can feel free to switch from the iconic tunic-clad hero to one of his available comrades. I really enjoyed how powerful it felt to play as Impa or take advantage of the nimble Sheik's skills. It can be deep, as well, when you get into using the Smithy to forge more powerful versions of your weapons or creating badges for additional effects. Note that in two player mode the only disappointment was that the resolution takes a hit being split onto two different screens: the TV and the Gamepad. It played smoothly enough and didn't detract from the game, but I wish more had been done to remedy this. I didn't mind the omission of online co-op since I'm not much for online play, but I realize this may be a point against it for some. Graphically Omega Force did an amazing job. The character models are detailed and animate well, and sometimes I forgot I was playing a game that wasn't developed by Nintendo. It's that spot on. Musically, there are all the familiar tunes you'd expect from a Zelda title fused with a little DW flavor. They are more upbeat with heavier baselines that suit the mood of the game and get you pumped for battle. The compositions are extremely well done. There are many different modes to play also, including a Free Mode where any stage unlocked can be played with any available unlocked character, including the playable boss characters. The same goes for adventure mode where the gameplay is a bit more structured as you work your way around the map unlocking new areas and weapons by completing certain objectives. These other modes can also be played co-op. I won't say anything of the story so as not to ruin it for anyone interested. I really did enjoy it, but let it be known going in that they did the best they possibly could to include characters from different timelines and zelda universes into one cohesive plot. It works like it's supposed to, nonsensical as it might seem. I will say KT's experience in the action genre lends a flavor to the cutscenes especially that Nintendo should take note of. Overall, if you couldn't tell by how I've been praising it, I really do recommend this game. It's for fans of action games and Zelda fans that want to see a different take on the franchise they know and love!!!
B**L
The Zelda game I have been dreaming about for years
Is this a good Zelda game for you. Well that depends. Have you ever played a Zelda game and wished you could fight alongside the Hyrule army in huge battles against evil monster hordes? Have you ever played a Zelda game for so long your mind goes numb; all you want to do is kill things but you get frustrated because you are forced to solve yet another puzzle? If you answered yes to those two questions then this is the game for you! But if you want to know some more then read on. Ever since meeting the band of Hyrule soldiers in the town bar while playing Twilight Princess I have been asking myself, "Why am I always called on to fix things after they go wrong, if I were part of the Hyrule army I would have stopped Gannon and his thugs before they could take over and save myself the hassle of fighting through all those dungeons. Well apparently the creators of this game thought the same way. I am going to divide this review up in 5 segments to talk about the good and bad of this game. -Game Modes -Storyline -Fighting Style -Game Play -Misc Thoughts -Game Modes: Basically there are two playing modes, Legend Mode and Adventure Mode. The Legend mode consist of 18 missions or scenarios as the game calls them, these missions are linked together by a storyline. In Adventure mode there are 128 missions that are not story driven, these missions vary for example some may call for killing 1,000 enemy units in 10 min or less, others require killing all the enemy commanders in a set amount of time etc. -Storyline: Don't worry no spoilers here. So before I bought the game I knew you would fight in different locations, such as Twilight, Skyward Sword, etc, I was afraid there wouldn't even be a story just battles in various places, with characters from those games. Well rest assured there is a story and it is a really good one. I am usually a big critic when it comes to story lines but I will say considering they had to make a story to use characters from three different games and eras of hyrule history they did a pretty remarkable job. It is well thought out and coherent, a credit to the Zelda series. We see lots of fan favorites, like Midna from Twilight, Fi from Skyward Sword, and Sheik just to name a few. We also see a few new faces, a good girl, a bad guy, a bad girl, and a bad ... thing for a lack of a better term. I think the story is Zelda worthy but with just 18 missions of story it is a little too short for me. -Fighting Style: So if you don't know this game uses the same engine as the Dynasty Warrior games, don't know Dynasty Warriors that is okay I had never played it either. The game is over the top action, and by that I mean kinda unrealistic action. So for example when you swing your sword you can knock back like 15 guys, using a special attack you typically take out 30 to 60. There are a lot of enemies but they aren't much of a threat to you, mostly pawns, who seem unsure if they should ignore you or hit you. When you are running through the game you can go though a group of about 100 enemy without even getting hit once! But that isn't to say they are all push overs, the fire breathing lizards, the black knights (Darknuts) and zombie looking dudes (ReDead Knights) can be tough, as well as the main bad guys. Oh when I say there are a lot of enemies to give you a good idea you will probably kill about 2,000 of them each mission in about 30 min or so. So when fighting you use combo attack, basically you push two buttons to attack, the order in which you push those buttons releases a combo and changes the amount of damage you inflict on an enemy. So this is my beef with the game, the common foot soldier isn't aggressive enough, they seem to stand around waiting to get killed, there is no fun (or at least not as much fun) in that. I wish the enemy were harder to beat and I wish there would be like half the amount of enemy pawn on the battlefield. But I will admit the ease at which you kill the enemy I thought would get old fast but so far it hasn't. -Game Play: So the objective for each legend mode scenario may change a couple times during the mission, sometimes it may to be to kill a certain bad guy, or take over enemy keeps. Keeping and taking over keeps is key to the game, keeps are taken over when the keep captain is killed. Keeps are important because they are the reinforcement points for your army, once you take over a keep, friendly soldiers will teleport into it and either defend the keep or attack the enemy. Sounds kind of hokie but works in practice. -Misc Thoughts: Pros: I love the fact there are no puzzles to solve, not that I don't like puzzles in Zelda games but it is nice just to be able to concentrate on the enemy. Tons of Zelda references and items, it is great to see settings and play characters from several different Zelda games. Cons: I can't believe in the year 2014 I have to still read conversations between Zelda characters, seriously why not hire voice actors and have them read it for us? If you like reading then you should have a option to turn on or off voice read lines. Only time it is read to you is when a narrator is explaining things between missions. It can be a problem during a battle, I am worried about killing the enemy and not reading when my teammates are saying, it is easy to miss changed mission conditions that way. I know I already said this but enemies aren't strong enough, I have played thorough 14 missions, and only die twice. Even the bad guy bosses are too weak (I have failed a mission many more times usually one of my teammates dies or my base gets taken over) -Bottom line: A very good game, I recommend it. If you are still unsure if this game is for you I would recommend going to the Nintendo eShop, select Hyrule Warriors and it will show you several screen shots and some videos, one video is 30 min produced by Nintendo talking about the game, the characters, the development etc. It is a really good video I recommend you watch if you are still undecided about this game.
M**U
Captured me once again!
After reading reviews from IGN and various sources, I was a bit concerned with gameplay, as far as the repetitiveness goes. I can safely say that this turned out to be super addicting for me. I could not putting it down while playing it, and always kept looking forward to getting back on when I was away during the day. I have to say, personally speaking, that the repetitive was truly not an issue for me. I felt this mainly because of the combos and weapons you acquire through out the game. You also will get the opportunity to use many characters from the Zelda franchise, each with his and her own set of moves. And you'll also get to learn what combos work best in certain situations, so its not always an X X X Y etc., type of repeat. As an owner of Dynasty Warrior games, I also felt this game to be much easier too, in terms of difficulty (but you still get challenged, especially in later levels). You have the options of keeping the DW control scheme or using the Zelda scheme, I stayed with Zelda controls. Speaking of which, this is such nostalgic and fan service to Zelda fans, I was on overload. From the opening classic theme, remixes, to fairy tunes, etc., while intertwining levels of each Zelda game, its all here! Others have written very thorough reviews and get into much in depth detail, so I will leave it at that. However, I must say, if you are fan of the Zelda franchise, and/or DW, I would recommend this game. Even if you aren't a fan of DW series, but are a huge fan of The Legend of Zelda series, then please give this a try. The many options and modes will definitely capture you. I do want to say a few, but very minor things, I sure wish Link rode on Epona. You can ride horses in DW, just seems like it would of been an opportunity there to ride Epona while using Link during the game, especially when characters are asking for help. And I also wish the DLC were separate purchases. If you had pre order bonus like I did myself, you can't buy the others individually. Works well for those who didn't pre order and missed out. But for those of us that did get the bonuses, I don't want to feel like I need to have my own pre order bonus included in the bundled price. They're also released over time, so if you beat the game now, or 100% it, it'll depend if you feel like going back and replaying it when the costumes release. Small minor gripe, but its there. Hope you enjoyed the review!
M**O
Lots of detail from various Zelda games
Being a Zelda fan, this game is absolutely awesome. It has a great assortment of characters, weapons, items, stages, and collectibles from across the Zelda series. The more you know about the Zelda series, the more you'll appreciate this game. There are bunch of different modes to play. Legend Mode is the typical storyline. You equip different weapons for various battles. During the battle, the story unfolds while you fight basic enemies like Moblins and Stalchildren. You'll collect items, weapons, treasure, and rupees, then fight bosses like Dodongo and Gohma. Afterward the battle, visit the bazaar and spend your treasure/rupees to upgrade your character's stats and weapons. Apparently there are about 17 chapters, and you can fight each one on Easy, Medium, and/or Hard. Don't forget to go back and collect any missed Gold Skulltulas and Heart Containers. If Legend Mode wasn't enough, there is also an Adventure Mode, which uses the NES Legend of Zelda map and places players in different battle scenes to accomplish particular objectives. In Adventure Mode, you collect heart containers, powerful new weapons, and unlock new characters. There is also a Challenge Mode and a Free Mode, neither of which I've had time to begin. The stages are pretty detailed. Various scenery from places like Hyrule Field, Eldin Caves, and Faron Woods are depicted in the background. The graphics are great. I like that you can choose the music to play on each stage; there are dozens of options--everything from the main theme to Fairy Springs to Zelda's Lullaby. Also, Nintendo has released (and will release) extra skins/costumes and downloadable content. I've already bought the Hero of Hyrule Pack (from the Nintendo eShop), which includes the Dark Link costume. It contains the Master Quest Pack (to be released Oct. 2014), the Twilight Princess Pack (to be released Dec. 2014), the Majora's Mask Pack (to be released Feb. 2015), and the Boss Pack (to be released Mar. 2015). So, while I think Hyrule Warriors is an awesome game currently, these packs will take the game above and beyond. Overall, this game is awesome. If you're the type of person who beats Zelda games 100%, Hyrule Warriors will take A WHILE; and you'll enjoy every minute of it.
R**.
Classic!
Absolute Classic! Great graphics, no glitches. Fun for older kids and adults.
D**D
I wanna love it...
This game is both a joy and disappointment. Love: The entire concept of a Zelda/Dynasty Warriors mash-up is way cool. Character Roster - very impressive RPG elements of different weapons, items, and upgrades is really rewarding Different modes of playing will keep you busy for a while - good bang for your buck DLC - using Epona as a weapon made me so happy I wanted to prancercise! Meh: Co-op - I was most excited about this, being able to use the gamepad as a separate screen...however, the graphics take a significant blow. Graphics in general are disappointing Gameplay in general is kinda like they packed a ton in but under-developed a lot of it such as use of fairies, raid captains, and items. Hate: Boss fights are pretty lame. Very un-Zelda like. I should be feeling that, "Oh man, I'm about to fight the boss...fairies be with me!" but instead it's like, "Oh man, a boss...what a waste of time." Lower gen vibe - by that I mean it feels like a Wii game, not a Wii U game. This comes out in the rendering, mechanics, and cut scenes. You're just left feeling a little disappointed. Conclusion: If you're a serious Zelda fan, this game is for you. If you are a Dynasty Warriors fan, this game is for you. If you want silky smooth mechanics and jaw-dropping graphics...not so much.
R**A
A great game for fans of Zelda OR Dynasty Warriors. A dream come true if you're both.
You can fit me squarely in the latter camp and I'm not ashamed to admit it. When it comes to video games, The Legend of Zelda is my all-time favorite series, and Dynasty Warriors has always been my go-to guilty pleasure series. I love Zelda AND Dynasty Warriors immensely, and to combine the two always seemed like a fantasy that would never see the light of day. Yet, here I am writing a review for the very game I have selfishly dreamed of for years, still a bit shocked and in denial of its existence. Being a massive fan with a tremendous amount of experience with both Zelda and Dynasty Warriors, and having played Hyrule Warriors for several hours now (and many, MANY hours as of January 1st lol), I'm confident in my ability to lend a voice of reason to all those out there curious about whether this game is for you or not. However, this review may be a bit lengthy, so either prepare yourself for that or abandon ship now. You've been warned. I have to issue another warning before I say anything else: I will not pander to the DW haters out there. DW is a divisive series. You either love it or you don't. If you don't like DW, you more than likely won't like this game, plain and simple. There, I just saved you a bunch of time and money. Now you can go play or look at something you'll actually like and everybody wins... *Ahem* Are they gone? Good. For those who enjoy/love DW (and there are way more of us than some would have you believe), or are Zelda fans who have never played a Warriors game before but have an open mind, this is a review written for you fine people. Let's get started... The plot in Hyrule Warriors brings us to a new, original era in the kingdom of Hyrule. A new villain, a witch named Cia, arrives and throws the kingdom into chaos. In the ensuing conflict, portals to different eras in Hyrules history are opened, bringing the worlds of Skyward Sword , Ocarina of Time , and Twilight Princess into the fray. A new hero of legend (guess who THAT might be) must arise and he will be aided by the land's beautiful, wise princess, her attendant/protector/general, and many disparate heroes from across time itself, to right everything. I'm being vague about the story on purpose, because this was one of the most pleasant surprises about the game to me. For what it is, I think the plot is pretty riveting, and shouldn't be spoiled. There are plenty of twists and turns that keep you invested beyond the fun gameplay and Zelda celebration. It's not award-winning stuff by any means, but the story is wish fulfillment at its finest. I have ALWAYS wanted to play a game where Link isn't a lone wolf, but a hero of the people battling alongside Hyrule's army against the forces of Darkness. I've ALWAYS wanted a Zelda game that let you play through the story as... well... ZELDA, and Impa, and Sheik, and Ganondorf, and Midna (my favorite Zelda companion, our Rat Terrier is named in her honor, lol), and this game finally lets me do that. That alone makes it special to me. The plot is pretty good, but the storytelling itself is a big reason why it's so compelling. Cutscenes combine the cinematic flair Team Ninja/Omega Force are known for, with the subtle style of a traditional Zelda narrative, with a dash of storybook fairy-tale, and it's great. The action and cinematography is dynamic and exciting. Cutscenes are also made warmly nostalgic by the fact that all "speech" is relegated to traditional text boxes and "Zeldaesque" grunts/gibberish. I really like these two styles together. Even my wife loved the story in this game. She wanted to keep playing just to see what would happen next. All of the characters, whether familiar or new ones introduced in this game, are likable and fairly well-written. Any Zelda fan should find a lot to enjoy about the "Legend" mode in this game. The plot may follow in the spirit of Zelda closely, but the gameplay is mostly a huge departure for the series. This is where the Dynasty/Samurai/Orochi Warriors part comes in. If you're not familiar with DW (I'm assuming most reading this are Zelda fans and therefore are not), the gameplay goes a little like this: You assume the role of a larger-than-life hero among a big list of larger-than-life heroes, practically a demi-god in your powers and battle prowess, who enters massive battles between two (sometimes more) armies. Through the power of various combat combos and special attacks, you'll mow down hundreds, nay, THOUSANDS of peons who dare stand in your way. You'll also have an army on your side as well, and various actions will actually sway the battle in your army's favor. Taking out commanding officers, attacking fortresses, etc, all affect the tide of battle. It's all GREAT fun, and incredibly addictive, as you acquire new items and gear, level your characters up, and become more powerful. There has always been an arcade-like sensibility to the DW formula, and it fits perfectly with the LoZ setting. It just makes sense to have Link fighting in battles of this scope and nature. This particular game does stand out from the DW pack, however, as it introduces distinctly Zelda concepts and mechanics to the mix. For instance, a "dash" move has replaced the jump button. Z-targeting is included. When fighting commanding officers, there's a much greater emphasis on counter-attacking, at least early on. This makes those battles feel like actual one-on-one duels, very much in the spirit of Zelda. Littering each mission are chests that contain either heart containers or pieces of them for specific characters to collect, as well as Gold Skulltulas that appear after certain conditions are met. There are also many traditional Zelda items and weapons you can equip, such as bombs, bows, the fire rod, the Wind Waker itself(!), etc., that are all used both offensively and in light puzzle-solving. Sometimes these are essential on the battlefield as big Zeldaesque bosses arrive and wreak havoc. When King Dodongo shows up, you know to use bombs to give him a bad case of indigestion. Gohma's eye just BEGS for an arrow. All Zelda fans will know the drill, and things like this go a long way to making this game feel like a love letter to those very people. I applaud this. There are 13 playable characters in the game, and as of this edit to my review (10/1), I have unlocked all of them AND played quite a bit with each one. Let me assure you, all of them are awesome. Every character has totally different move-sets and weapons that make each feel unique, and they're all incredibly powerful. No one has a boring, no-frills hack-n-slash move-set in this game, no sir. It's amazing how many foes you'll dispatch in a single mission, always in the triple digits at least. I'd say that the combat is even more over-the-top than the already over-the-top DW games are. Most importantly, each character plays exactly as a massive Zelda fan would hope and expect them to, while also feeling refreshing and unique as well. I love Impa with her giant water broadsword/katana, or Zelda's rapier/magic-baton combo, or the always fabulous Lord Ghirihim's fabulousness, and Ganondorf? He's basically Lu Bu, if Lu Bu had the actual power of the goddesses. What a beast. I love this game. lol As you'd expect from a DW game, there are tons of modes and content beyond just the story campaign. There's an "Adventure Mode," where you have a grid-like map with each space representing unique missions or challenges to undertake. Awesomely, the map is represented in 8-bit graphics as a homage to the very first The Legend of Zelda . As you move across the map, you'll unlock tons of new content. Some of my favorite characters are unlocked this way, as are most of the weapon upgrades, so Adventure Mode is very important. There is also a challenge mode included, which is exactly what you'd expect. Bottom line: There is a TON of content in this game and pretty much all of it is playable in co-op, and that's swell! My wife and I love both love Zelda AND playing DW games together, and this game allows us to do both at once. I always award bonus points to a game that is fun and makes for good wife bonding time. :) I also have to mention the visual/audio aspects as well. The DW series has never been renowned for its cutting-edge graphics, and it probably won't be here either. I do think it's better looking than most DW games however, as the developers have been free to play with much more imaginative, fantastical motifs and color schemes. The cutscenes are drop-dead gorgeous (they're comparable to Super Smash Bros. Brawl's "Subspace Emissary" cutscenes ). This is definitely the most vibrant, colorful Warriors game I've seen yet, and the variety on display is impressive. Ocarina of Time retains its vibrant anime/manga aesthetic, while Twilight Princess has a more gritty high-fantasy look, and Skward Sword still shines with its gorgeous water-color design. Despite these very different styles, the game still maintains strong artistic coherence, which I find remarkable. The character designs are a real treat as well. They're absolutely fantastic, with refreshing, unique takes on classic characters that just look awesome. I absolutely love what they've done with Zelda, Link, Impa, Ruto, and Ganondorf in particular, but they did a superb job on all characters, really. DLC will add more classic outfit/skin options for the three main characters, which is fun. I almost always prefer colorful, stylistic art design over hyper-realistic graphics in my games, so if you ask me, I think HW is quite beautiful overall. The audio is great too. As I said earlier, I adore the characteristic Zelda "speech" in the game. The soundtrack is the highlight for me. It is awesome, and giggle-inducing, to hear beautiful classic Zelda tunes in that unmistakable DW "butt-rock" style. The usually peaceful Skyloft theme in this game made me giddy, and the Hyrule Field theme from Twilight Princess is goose-bump inducingly awesome. This style of music, much like the rest of the DW elements in the game, may not be for everyone, but with an open mind, you just may love it as much as us grizzled old fans do. Give it a chance. It's awesome. So that's the majority of the game in a nutshell. You might be wondering if there's anything really wrong with the game. We already discussed how DW isn't for everyone, and that's fine. But what if you love LoZ/DW and want to know, from one fan to another, if there's any problems? Well, there are a couple minor issues. For one, the counter-heavy focus with the armored enemies, especially early on when you're low level, can cut the pace of battles a bit. This goes away as you level up and become more powerful though. The game implements the gamepad a little bit, but not much beyond off-screen play in co-op. Co-op also makes the game a bit choppier with more pop-in, and the resolution seems to take a nose dive if one of you uses the gamepad. It's not terrible mind, but it is worth noting. My biggest complaint about the game is that I wish more Zelda games had been represented beyond OoT, TP, and SS. I would have absolutely loved it if The Wind Waker (my personal favorite Zelda game) or A Link to the Past / Between Worlds had been included more substantially (ie. characters, levels, etc.). However, the fact I'm resorting to such a small complaint (that admittedly reeks of entitlement) should really show you how good the game is overall. Maybe we'll get to battle bokoblin hordes on Outset Island as Toon Link alongside Tetra, Medli, and Valoo in the sequel (fingers crossed). Lastly, DLC, both free and paid, is planned that will add new costumes, playable characters, levels, weapons, etc. to the game. A free patch will make the game's trio of original villains playable, which I think is pretty cool. Future paid DLC includes a " Majora's Mask " pack. Whether or not that's a positive is up to you. Personally, I think Nintendo does DLC right (see Mario Kart 8 , Fire Emblem: Awakening, etc.) so I'm excited, but it's pretty subjective, so I'll leave this factoid here on its own. Nintendo's stated purpose of supporting this game for the long haul, even in America, is admirable in my opinion. Bravo! In many ways, Hyrule Warriors feels very similar to the Smash Bros. series. Both are a love letter to the fans and a celebration of gaming heritage. HW is also the only place alongside Smash Bros, as of now anyway, that you can play as beloved Zelda characters other than Link. HW has so many wonderful nods to the Zelda series, it's incredible. DW fans will love it as a standalone Warriors game for its unique content and the sheer amount of it. There are many features I haven't even had a chance to mention (I TRIED to keep this review reasonable in length). You can tell that every moment in this game was crafted with love and care, by massive LoZ fans FOR massive LoZ fans. If you're a gaming savant who already loves DW or are open minded to it, and you love the Legend of Zelda series (and you should. It's the greatest series in all of gaming, :D ), then recommending this game is a no-brainer. Buy it, steel yourself for the battles ahead, and go save a legendary kingdom in one of the most celebratory love letters the Zelda series has ever seen. *Update 12/24/14* Hello all. Just thought I'd update this review with some new information regarding the game. Since I originally wrote this review, there have been several additions to Hyrule Warriors in the form of Amiibo implementation and, most importantly, DLC. First of all, scanning a Link Amiibo figure will actually add a new weapon for Link into the game, and they also made it so that you can scan 5 other Amiibo figures a day which gives you a randomized reward. This is pretty cool if you ask me. It gives the already novel Amiibo idea more life to it, and I enjoyed how they did something to incorporate it for this game. The real treat, though, is the game's DLC. OH the DLC! I wish the game's industry as a whole would take notes on how Nintendo implements DLC, because they seem to be the only big company that does DLC right. As of now there have been two major DLC packs released, with another two on the way in the near future, as well as the pre-order costumes that you can now buy in packs at a ridiculously cheap prices. You can buy all four major packs together in a "Season Pass" of sorts for twenty bucks and a free Dark Link costume thrown in for free. Is it worth that much money? You'd better believe it. For instance, the Master Quest pack adds new costumes and 8-bit weapons for every character of the game. Most substantially, it adds in a brand new adventure mode map with 100+ new missions with very master questy remix ideas. This new map alone will add HOURS upon HOURS of playtime to the game, but they also added in a new addition to story mode that gives the game's original bad guys a chance to shine in their own little origin story. Incredible value. The second DLC pack is Twilight Princess themed and it adds even MORE costumes, weapons, upgrades, etc. to the mix as well as another MASSIVE adventure mode map with its own twists and tweaks to the formula. You also get a new character to play in the form of adult non-imp Midna which is awesome enough by herself. It's just great stuff. Each DLC adds a lot to the game, both in terms of unique, engaging content and the sheer amount of it, without feeling at all tacked on or like it was pulled from the game to get more money out of the player. They are substantial additions that enhance the game at a fantastic value, which is what DLC should be. Bravo Nintendo! Great job! I can't wait until January's Majora's Mask pack. I have no doubt it'll give the game even more legs than it's already got (can't wait to see the two characters they add to the game). I also have to salute Nintendo for making the original bad guys FREE DLC to everyone. That's just classy. All-in-all, Hyrule Warriors is one of my favorite games of the year. I'm still playing it to this day and enjoying it just as much as I did when it first released. There's just so much fun to be had here. Zelda and Dynasty Warriors turned out to be just what I thought it'd be: a match made in heaven. Honestly, it's hard to find an equal or better value in a game aside from this, Smash Bros., and Dragon Age Inquisition. Hyrule Warriors is superb. Now if ONLY they'd make a Fire Emblem Dynasty Warriors game, then I would want for nothing (HINT HINT Nintendo). Well there you have it, hope you enjoyed the review and this little update. Take care.
J**E
Perfecto
Si estas buscando la experiencia clasica de los juegos de Zelda esto no es para ti. Este es u juego tactico casi un button masher pero realmente divertido. La historia es buena aun que si no te gusta la manga el anime etc alomejor no lo disfrutaras tanto. En general a mi m encanto el juego y lo sigo jugando ya que ademas de la historia principal tiene varios modos extras de juegos.
K**A
Such a great fun game, if you like this sort of thing
Like most reviews will say, this game is not for everybody. If fighting hordes of enemies, ripping through wave after wave with combos, special attacks, fighting bosses and tougher 'hero' units,and destroying enemy forces until there are no-one to oppose you does NOT sound interesting or satisfying to you, then this game probably won't be for you. Definitely watch gameplay videos before making your decision, as they'll give you a good idea of what you're getting into. I was somebody who thought it looked fun, but was on the fence on whether I'd actually enjoy it past 5 minutes after which it'd get boring. Turns out I love it. Looking past all the nostalgia for the characters and enemies, the mechanics of the game are very fun. There is so much content in this game too that you'll be playing for hours, unlocking new characters, new weapons, getting materials, etc. This game has a lot to offer. My favourite part is the dual-screen co-op with the gamepad. Most of the time I play with my girlfriend, and it's so much fun to coordinate with her on the couch beside me. People complain there's no online co-op, but honestly I'd find that very boring. Especially with random people online. I suppose online with one of your friends with chat would be nice, but I've had good experiences playing together in the same room. There's a bit of slowdown when playing co-op that you should know about, if you haven't heard already. The resolution is reduced ( I think to 720p), the framerate goes down from 60fps to 30fps, and sometimes when a lot of stuff is happening you get a bit of lag. It is definitely not serious though, nothing that makes it unplayable and nothing that's caused me frustration or made me screw up. Single player is obviously 1080p 60fps glory, but co-op still isn't bad, and worth it for 10x the fun.
F**O
Para los fans y no fans de the legend of zelda
Un juego que cumple con todo lo necesario entretener, al principio resulta algo con fuso pero despues de un rato de jugarlo ya no queras parar, si conoces la serie de dynasty warrior te sera mas facil familiarizarte con esta. El juego me llego bien pero aconsejaria que cambiaran el tipo de caja o la forma de empaquetarlo ya que al recivir el juego tenia un corte en la cuja, de seguro por el chequeo de la aduana, ya quitando eso todo de maravilla
T**E
One of my favorite games for the Wii U.
Massively addicting game. This game is one of the largest games I have played. There is this huge adventure mode that will take you a long time to beat, let alone get a grade of A in each level to unlock bonus weapons and hearts. The main story isn't too large, but still fun. I have played this game over 100 hours so far. With so many characters to play and each one can reach level 255, you can spend a lot of time playing this. The DLC is pretty fun too. The network links are fun as well. You can craft potions before a levels, train other characters using the rupees you earn, fuse weapons to get certain skills on a weapon and make badges to make your character stronger. I wasn't sure if I would enjoy this game since I am not a hack and slash fan, but the game is more than that.
B**G
Bueno.
Para regalo.
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